A work in progress: playable from start to finish, still being tuned.

You work Station 9 at Halbach Maschinenbau, Monday to Friday in March 1943. Each shift starts at the gate. Walk the works floor: the time clock, the notice board, the line and the people at its stations, the foreman's booth, the office window, packing, the drawing office, and shipping, where a goods wagon waits on the siding.

Your press is one station on the line. Set the steel parts flat in the press bed, and every full row comes out as a finished part. Step away and it runs on without you, and Brandt, the foreman, docks your pay if his rounds find you gone. The office wants more each day. What Part 14 is for is out on the floor, with the people who know, and each answer costs you. There is no way to win.

Controls

On the floor

- Walk: left and right arrows

- Use what's in front of you (your press, a person, the notice board): E or Enter

At the press

- Move: arrows or WASD

- Turn: up arrow or X. Turn back: Z

- Faster: down arrow. Drop: Space

- Step away: E

- Sound: M. Pause: Esc

On a phone: on the floor, hold either side to walk and tap the middle to use. At the press, tap the sides to move, the middle to turn, the bottom to drop and the top edge to step away.

Content note: Solution is about the Holocaust, and about going along. There are no Nazi symbols and no depictions of violence.

A fan game after Solution, the game Sadie Green makes in Gabrielle Zevin's novel Tomorrow, and Tomorrow, and Tomorrow. Not affiliated with the author or her publisher.

Content classification (creator guidance): Ages 16+. Holocaust themes and moral complicity. This is not an official age rating.

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